The courses we're offering:

Tabula Digita, a new educational video game, is an exciting new learning environment for middle and high school students. The immersive, first-person adventure video games align to standards set by the National Council of Teachers of Mathematics. The virtual worlds of the company's introductory DimensionM series embed pre-algebra and algebra lessons within fast-paced action and high-end 3-D settings, causing players to hone math skills in order to complete their missions.
Students in grades 6th-12th will learn how to use research to produce storyboards, scripts, documentaries, videos and short films. This theme-based offering encourages young people to use film and video to creatively express personal concerns, explore important social issues and share engaging stories about the world today. Culminating in a citywide competition, students will showcase their video/film talents. The Festival will be unique in its focus on the media arts accomplishments of students and is open to students who have written, directed, edited or produced a short film (10 minutes or less). It will also identify and celebrate artistic excellence, technical achievement and originality in work created by individual students.
This engaging inter-disciplinary upper elementary and middle school curricula and materials allow students to be in the driver's seat of solving complex problems, designing, inquiring, testing, modeling and programming in self-directed teams. Student teams will present their robots in a final exhibition competition. Teachers will participate in a workshop model of professional development by working with students.
Digital Simulations and Gaming for Students will give students and teachers the ability to explore video game programming, design and analysis.
Digital Projects for Elementary School Students is a program designed to enable students and their teacher to tap Internet and multimedia resources to support their investigations; engage in the elements of research to develop and enhance project based/inquiry based learning.
Digital Projects for Middle School Students is a program designed to enable students and their teacher to tap Internet and multimedia resources to support their investigations, engaging in the elements of research to develop and enhance project based/inquiry based learning.
Digital Projects for High School Students is a program designed to enable students and their teacher to tap Internet and multimedia resources to support their investigations, engaging in the elements of research to develop and enhance project based/inquiry based learning.
Home/School Tech Connection is a 40 hour, after-school course where students work in teams to refrubish computers and take them home.
Concept Mapping in the Classroom Participants will develop essential learning strategies to create graphic organizers that will visually represent concepts and relationships.
This course will provide strategies and resources for participants working with students to complete Exit Projects in Science and Social Studies.
Students and teachers will participate in Thinkquest, an online contest where participants create an original web site that will be shared worldwide.
ThinkQuest students and teachers will participate in an international, online contest by creating an original Web site that may be shared worldwide.

The second cycle of our Saturday courses begins March 29th.

To register, go to www.protraxx.com.